Glass Maze Every jumbled pile of person

Posts from December 2006

But We Were Right

What do you do when some grand enterprise that you’ve staked your credibility and reputation on goes completely to hell? There are two basic options. You can either (a) claim that your idea was really very good, and it would have totally worked if the morons running the show hadn’t fucked it up; or (b) [...]


History Schmistory

And the rewriting of history continues …

A senior aide said later that Bush would not let the military decide the matter. “He’s never left the decision to commanders,” said the aide, who spoke on the condition of anonymity so Bush’s comments would be the only ones on the record. “He is the commander [...]


Glass Maze’s 2007 Predictions

The following predictions have a guaranteed accuracy rating of 92.5%, on the Revelations/Nostradamus scale. Any deviation from actual events is not the responsibility of this blog.

Professional doomsayers finally become discouraged with the world’s steadfast refusal to end, and switch to a new Tivo-inspired slogan: “The Pause of the World is Nigh!” According to these Pausechatologists, [...]


My Pet Iraq Study Group Report

The other day, Bush was asked whether the Iraq Study Group’s report carries more weight than the other Iraq reports he claims to be waiting for. He said this:

Some reports are issued and just gather dust. And truth of the matter is, a lot of reports in Washington are never read by anybody. [...]


Transcendence vs Wii

Philip K Dick sez:

But I think you show know this — specifically, in case you are, say, in your twenties and rather poor and perhaps becoming filled with despair, whether you are an SF writer or not, whatever you want to make of your life. There can be a lot of fear, and [...]


Why Software Sucks

Bjarne Stroustrup, progenitor of C++, has lots of smart things to say about the current state of the software industry (recently upgraded from “screwed” to “fucked” by the watchdog group Concerned Geeks for Endangered Software):

I think the real problem is that “we” (that is, we software developers) are in a permanent state of [...]