<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Programming and Fadishness</title>
	<atom:link href="http://doodleplex.com/glassmaze/programming-and-fadishness/feed/" rel="self" type="application/rss+xml" />
	<link>http://doodleplex.com/glassmaze/programming-and-fadishness/</link>
	<description>Every jumbled pile of person</description>
	<lastBuildDate>Tue, 07 Feb 2012 17:54:54 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: lapsed.cannibal</title>
		<link>http://doodleplex.com/glassmaze/programming-and-fadishness/comment-page-1/#comment-22477</link>
		<dc:creator>lapsed.cannibal</dc:creator>
		<pubDate>Fri, 16 Oct 2009 00:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://doodleplex.com/glassmaze/?p=1467#comment-22477</guid>
		<description>&lt;p&gt;Yeah, no question. I think what separates software engineering from any other kind of engineering, though, is the insubstantial nature of our infrastructure. Whether you&#039;re building a car or a bridge or whatever, you&#039;re dealing with &lt;strong&gt;physical&lt;/strong&gt; laws that basically don&#039;t change. With software, human beings are responsible for the various layers of fundament that undergird any program: whether it be an instruction set, or a higher-level language, or a web framework, or an ORM mechanism, or whatever. The fact that it&#039;s so (relatively) easy to create one of these -- ie, to change the fundamental laws of the universe -- and that the industry is so susceptible to the associated fads, is what makes this particular problem so much worse in our industry.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Yeah, no question. I think what separates software engineering from any other kind of engineering, though, is the insubstantial nature of our infrastructure. Whether you&#8217;re building a car or a bridge or whatever, you&#8217;re dealing with <strong>physical</strong> laws that basically don&#8217;t change. With software, human beings are responsible for the various layers of fundament that undergird any program: whether it be an instruction set, or a higher-level language, or a web framework, or an ORM mechanism, or whatever. The fact that it&#8217;s so (relatively) easy to create one of these &#8212; ie, to change the fundamental laws of the universe &#8212; and that the industry is so susceptible to the associated fads, is what makes this particular problem so much worse in our industry.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Tim</title>
		<link>http://doodleplex.com/glassmaze/programming-and-fadishness/comment-page-1/#comment-22467</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Thu, 15 Oct 2009 14:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://doodleplex.com/glassmaze/?p=1467#comment-22467</guid>
		<description>&lt;p&gt;I agree. But I also feel you could apply this complaint to a lot of the world today. &quot;The ability of the person developing it&quot; goes for just about anything. Take American cars, for instance.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I agree. But I also feel you could apply this complaint to a lot of the world today. &#8220;The ability of the person developing it&#8221; goes for just about anything. Take American cars, for instance.</p>]]></content:encoded>
	</item>
</channel>
</rss>

